Sakura Wars: So Long, My Love

Sakura Wars: So Long, My Love, originally released in Japan as Sakura Wars V: Farewell, My Lovely (サクラ大戦V 〜さらば愛しき人よ〜 Sakura Taisen Faibu: Saraba, Itoshiki Hito yo), is a cross-genre video game developed by Sega and Red Entertainment for the PlayStation 2, with a later port for the Wii developed by Idea Factory. The fifth installment in the main Sakura Wars series, it was released in 2005 in Japan, and later released overseas by NIS America in 2010 for both the PlayStation 2 and Wii, becoming the first Sakura Wars game released in English. Defined as a "dramatic adventure" game, So Long, My Love combines overlapping tactical role-playing, dating sim and visual novel gameplay elements.

Set in a fictionalized version of the late 1920s, the game follows Japanese naval lieutenant Shinjiro Taiga, who is dispatched to New York City to train with the New York Combat Revue, a troop of magically-imbued women who defend the city from supernatural threats while also working as a theater company. Shinjiro must prove himself worthy to lead the Combat Revue as they try to stop Oda Nobunaga from world domination. The narrative is divided between the Combat Revue's fight against demonic forces and each member's personal struggles.

Episode 5: A Melancholy Intellect
Sagiitta/Cheiron tries using hypnosis on Subaru, but she accidentally hypnotizes Rikaritta/Rosita.

Episode 8: Sakura Skyscrapers
Shinjiro loses hope after Nobunaga makes all the girls disappear, making him lose faith and allow the dark pneuma to consume him.